[ Download Mobiloid ](v1.4.6m, 35MB, Windows XP/Vista/7)
Current Highscores
Known issues:
- Achievement registration can fail due to unknown circumstances (rare)
- Dying while attached to the un-detached Core can mess things up
- Flickering seams where walls meet on some machines
Change log:
2013-Jan-01 v1.4.6m ( dl)
- Major blunder: game crashes after loadscreen!
2012-Dec-20 v1.4.5m ( dl)
- Fixed bug where you could play while in menu
- Inverted default angle when attaching to TopNut
- Made open bridge on wooden platform in MainHall to alleviate entrapment
2012-Dec-10 v1.4.4m ( dl)
- More message orbs
- Fixed some minor bugs
2012-Dec-06 v1.4.3m ( dl)
- Graphical overhaul
- New sound effects
- New room numbering
- Optimized some speed-run tricks
- Bigger propeller room
- New giant orb room
- Seperate orb-switch to open route while escaping with core
- Improved orb-switch behavior
2012-Nov-05 v1.2.7m ( dl)
- Fixed some bugs in east alley
- Some slight improvements after taking Propeller
- Fixed some visual bugs
- Fixed bad camera after redesign of ELGun elevator
2012-Nov-02 v1.2.5m ( dl)
- Improved graphics in Cargo Tunnel
- Fixed a collision bug
2012-Oct-31 v1.2.4m ( dl)
- Seperate switch to open basement gate from reactor room
- Fixed some minor bugs in license lock prompt
- Redesigned elevator next to ELGun with more room for core
- Jumping the gates from Cargo Tunnel Elevator made more difficult
- Getting stuck behind the big gate to the bridge without wheels alleviated
- New turn module hint
2012-Oct-26 v1.2 ( dl)
- New turnips
- Lots of new music
- Keys can be permanently re-configured
- Fixed: Gyro can explode
- Fixed some more collision bugs
- Lots of minor tweaks
2012-Sep-14 v1.0.17 ( dl)
- Fixed: Modules can vanish if you "restart from last savepoint" after picking.
- Fixed: Turnip switches don't return to default pos
- Fixed: Turnip switches "explode" easily
- Fixed: The spring sinks slowly until first use
- Fixed: Strange jump if entering a savepoint while in build mode.
- Fixed: Script error when re-attaching to a latched orb
- Fixed: Turnip charts in core room are imprecise
- Fixed: Keys don't work in menus after completing the game
- Fixed some more collision bugs
- Slight improvements on balance route to Flexer
- Stiffened flexer module when in center pos
- Alleviated: Spring module explodes when attached while on thin floor
- Enhanced intro view of Mobiloid building seen through the snow
2012-Sep-02 v1.0.16 ( dl)
- License lock lost its "click here" box
2012-Sep-02 v1.0.15 ( dl)
- Fixed some collision bugs (gave bumps or even crashes when touching a bad spot)
- Fixed game crash when Spring module was attached to Battery alone
- Added extra game ending screen
- Adjustments to completion % calculations
2012-Aug-30 v1.0.14 ( dl)
- Fixed wrong achievement award
- Fixed achievement didn't scroll in highscore table
- More precise completion % in part 3
- Investigated previous Vista error, resolved
2012-Aug-28 v1.0.13 ( dl)
- Fixed a weird script error on Vista (need to test some more)
- Fixed collision bug close to revolving door
2012-Aug-21 v1.0.12 ( dl)
- Oops, score was uploaded as 0 on exit
2012-Aug-21 v1.0.11
- Unlocking will now always set user name
2012-Aug-21 v1.0.10
- Fixed bug on exit (game screen was visible)
2012-Aug-20 v1.0.9
- Ugly collision bug in elevator shaft
2012-Aug-08 v1.0.7
- New intro
- Shaders stopped working after "Lost Device"
- "Turn" hint before revolving door
- Some interface was visible during game quit
- Some collision glitches
2012-Jun-21 v1.0.5
- Use Copy/Paste for entering license key
2012-Jun-20 v1.0.4
2012-Jun-19 v1.0.3
- Collision bug after first narrow passage
2012-Jun-14 v1.0.2
- Version number on title screen
- Proxy server support
2012-Jun-07 v1.0
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